9 teams. 6 solo events, 4 team events. One champion. Here's how points are earned — please read this before game day.
What you're competing for
9 teams of 6 compete across two kinds of events: solo events (one player at a time) and team events (the whole team together). Every result turns into points, and the points feed two leaderboards:
Individual events, placement points
Each team sends one player to each of the 6 solo events, and no player competes in more than one — so everyone gets a turn. In each event the teams are ranked by result (fastest time, longest distance, or most points) and earn placement points:
The solo bonus: while solo points don't contribute to team points, the top 3 teams in the solo events each carry +1 point onto the main team leaderboard and gain playoff priority for the Tug of War and Dodgeball brackets.
Ties share the higher placement and its points; the placement directly below is skipped.
Points here go straight to the team total
Two rounds of competition with independent placements (scored each round). Each tail grabbed = 1 point (2 points per tail in round 2). Placement each round: 1st = 5, 2nd = 3, 3rd = 2, 4th = 1.
Full rulesRecalculated pools of 3 (based on Tug of War), each match is 3 rounds; after pool play, matches are 1-round sudden death. Opponent elimination = 1 point. Round win = 1 point. Final placement: 1st = 5, 2nd = 3, 3rd = 2, 4th = 1.
Full rulesThree pools of 3 teams, each match is 3 rounds; after pool play, matches are 1-round sudden death. Round win = 1 point. Final placement: 1st = 5, 2nd = 3, 3rd = 2, 4th = 1.
Full rulesTimed event — the dashboard ranks teams from fastest to slowest and awards points by placement: 1st = 15, 2nd = 12, 3rd = 10, 4th = 8, 5th = 6, 6th = 5, 7th = 3, 8th = 2, 9th = 1.
Full rulesQuick answers